Bethesda tells workers company "needs to change course" and "focus on games with greatest potential"
Microsoft recently announced sweeping lay-offs affecting 4,800 people, including 3,200 at Xbox alone. This is happening as a part of a "reset" of Xbox, and this includes changes to the company's various subsidiaries, including Bethesda.
Bethesda boss Jill Braff said the cuts at Xbox "reflect the realities of our industry and business." She said Bethesda has a responsibility to ensure it is "operating from a more stable foundation." In addition to lay-offs across the organisation - Bethesda's id Software, ZeniMax Online Studios, and Obsidian teams were hit particularly hard - Braff said Bethesda needs to rethink how it works and what franchises it focuses on.
"To be successful in the future, we need to change course," Braff said in a memo to staff obtained by IGN. "We must strengthen our business, return to sustainable growth, and ensure we can continue investing in our franchises and players. I know that doesn't make a day like today any easier."
Microsoft's dramatic cuts to Xbox are the results of "catastrophic mismanagement" by Microsoft leadership as it chases the AI trend, some say.
Bethesda union says HR forced staff to remove display honouring laid-off colleagues
In the aftermath of Xbox's blood-letting, the Bethesda Game Studio union says staff at the studio's Rockville, Maryland office assembled a "Celebration of Service" display honouring their laid-off colleagues - a display that employees were "almost immediately" forced to remove by the company's HR department, the union says.
The extent of the lay-offs in striking: Among those who lost their jobs this week were Bethesda Games Studios staff like Christiane Meister, a senior character artist who oversaw character art asset creation from every Elder Scrolls game from Morrowind to Skyrim during her 27-year tenure at the studio.
https://www.gamespot.com/articles/be...est-potential/
https://www.pcgamer.com/gaming-indus...ff-colleagues/
All I have to say is "**** Microsoft, and **** AI"
Microsoft recently announced sweeping lay-offs affecting 4,800 people, including 3,200 at Xbox alone. This is happening as a part of a "reset" of Xbox, and this includes changes to the company's various subsidiaries, including Bethesda.
Bethesda boss Jill Braff said the cuts at Xbox "reflect the realities of our industry and business." She said Bethesda has a responsibility to ensure it is "operating from a more stable foundation." In addition to lay-offs across the organisation - Bethesda's id Software, ZeniMax Online Studios, and Obsidian teams were hit particularly hard - Braff said Bethesda needs to rethink how it works and what franchises it focuses on.
"To be successful in the future, we need to change course," Braff said in a memo to staff obtained by IGN. "We must strengthen our business, return to sustainable growth, and ensure we can continue investing in our franchises and players. I know that doesn't make a day like today any easier."
Microsoft's dramatic cuts to Xbox are the results of "catastrophic mismanagement" by Microsoft leadership as it chases the AI trend, some say.
Bethesda union says HR forced staff to remove display honouring laid-off colleagues
In the aftermath of Xbox's blood-letting, the Bethesda Game Studio union says staff at the studio's Rockville, Maryland office assembled a "Celebration of Service" display honouring their laid-off colleagues - a display that employees were "almost immediately" forced to remove by the company's HR department, the union says.
The extent of the lay-offs in striking: Among those who lost their jobs this week were Bethesda Games Studios staff like Christiane Meister, a senior character artist who oversaw character art asset creation from every Elder Scrolls game from Morrowind to Skyrim during her 27-year tenure at the studio.
https://www.gamespot.com/articles/be...est-potential/
https://www.pcgamer.com/gaming-indus...ff-colleagues/
All I have to say is "**** Microsoft, and **** AI"

Comment