StudioDaily, December 1, 2004 Itâs a long way between Boulder, Colorado, and Reykjavik, Iceland, but the distance is even greater between a traditional television workflow and a futuristic, data-centric all-digital pipeline. Mark and Dana Read have traversed both divides with LazyTown, a childrenâs TV program running on both Nick Jr. and CBS. LazyTown Entertainment joined forces with Mark Read sâ Hypercube, a Boulder company specializing in virtual environments...
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LazyTown Lays Down Staying in Data From Viper to Color Grading
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LazyTown
- Published: 1 December 2004, 10:33
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in 2002 - 2004LazyTown Lays Down Staying in Data From Viper to Color Grading
Written by Debra Kaufman
StudioDaily, December 1, 2004 Itâs a long way between Boulder, Colorado, and Reykjavik, Iceland, but the distance is even greater between a traditional television workflow and a futuristic, data-centric all-digital pipeline. Mark and Dana Read have traversed both divides with LazyTown, a childrenâs TV program running on both Nick Jr. and CBS. LazyTown Entertainment joined forces with Mark Read sâ Hypercube, a Boulder company specializing in virtual environments... -
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Unreal Engine 3 Powers Critical and Commercial Success LazyTown
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LazyTown
- Published: 13 April 2008, 17:47
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in 2007 - 2008Unreal Engine 3 Powers Critical and Commercial Success LazyTown
Written by John Gaudiosi
Unreal Technology 2008 Epic Gamesâ Unreal Engine 3 (UE3) has already taken hold of the videogame industry, powering top games from game publishers like Electronic Arts, Sega, Midway Games, Capcom, Activision, and Sony Online Entertainment. Now, Hollywood can take notice, as the children's hit TV series, "LazyTown," is the first show utilizing the same powerful game technology to breathe life into its blend of live action, puppetry and computer-generated content. Produced and occasionally directed by Dutch television and film maker Raymond P. Le GuĂ©, "LazyTown" currently airs around the world, including on Nickelodeon and Noggin in the U.S.... -
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Viper FilmStream Goes to Icelandâs LazyTown
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LazyTown
- Published: 2 March 2005, 11:15
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in 2005 - 2006Viper FilmStream Goes to Icelandâs LazyTown
DIGITAL Cinematography. March 2005
Thomson Grass Valleyâs Viper Film- Stream digital cinematography camera is being used to shoot LazyTown, a childrenâs program that airs on Nickelodeon Jr. and CBS. Mark Read of production company Hypercube (Boulder, Colo.) and MagnĂșs Scheving of LazyTown Studios (ReykjavĂk, Iceland) began collaborating in late 2003 to create a childrenâs show that would blend puppets, live action and CG backgroundsâand to devise an all-digital, data-centric workflow to make it happen.
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DigiPrimes on Emmy Nominated LazyTown
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LazyTown
- Published: 2 April 2007, 14:19
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in 2007 - 2008DigiPrimes on Emmy Nominated LazyTown
Band Pro. April 2007
"For LazyTown, we needed lenses that would pump the image as little as possible while pulling the focus", explains cinematographer TĂłmas Ărn TĂłmasson. "We also needed sharp, high resolution lenses for a good, high quality key when we shoot on green screen. The Zeiss DigiPrimes were perfect."... -
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in 2005 - 2006A Tapeless Workflow in Iceland
Written by Stephanie Argy
American Cinematographer Vol. 86 Issue 9, p84. September 2005 When Icelandic athlete and entertainer Magnus Scheving set out to create the childrenâs series LazyTown, he knew he wanted the show to have a whimsical feel all its own. âI wanted people to say, âIâve never seen this look before, what is this?â I wanted to do something absolutely different, and I wanted to use live action with puppets and 3-D backgrounds.â Scheving gathered a team of artists and technicians from all over the world, and they devised an innovative tapeless workflow that not only combined all the elements Scheving wanted, but also did almost everything in real time on set. This brought production and post much closer together, something that the showâs director of photography, TĂłmas Ărn TĂłmasson, found very exciting....
