Last time I posted I was doing art style imitations and mentioned something about utilizing it for animation. I recently started making a puppet rig of Stephanie to animate with (in adobe animate) . I currently only have the 3/4 head and its mouth and eye comps. Mostly traced off the official sprites because I aim for total accuracy for this rig, though for the mouth comps I had to guess what they'd look like because all she does in the official art is smile :) . Some of the shadows are off so they don't overlap with other pieces. What do you think?
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