Airship and more

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  • boredjedi
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    Re: Airship and more

    I started to play around with a real sun and sky and working on improving the glass look

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  • boredjedi
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    Re: Airship and more

    Haven't done a external shot in a while




    Damn, if I don't say so myself, that's looking pretty sweet.





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  • boredjedi
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    Re: Airship and more

    Slowly but it's coming along




    Have a seat please

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  • boredjedi
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    Re: Airship and more

    Took a little break again but back at it today. Dropship time. With any luck, I'll get most of that done today.



    All four wing segments are in place even though the back ones ended up in the shade

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  • boredjedi
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    Re: Airship and more

    Sportabar now in place :)




    Added some white to some areas

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  • boredjedi
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    Re: Airship and more

    And there we have it. After a few tweaks here and there the sportscandy dispenser is ship shape

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  • boredjedi
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    Re: Airship and more

    Sorry Sportacus I ate all the apples

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  • boredjedi
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    Re: Airship and more

    Woot after much trollin and more trollin the 3ds max tools. I found the real frosty glass tool. It seems it's only available if you use mental ray though. Looks good though compared to my fake it frosty glass I did on the two front oval glasses that sportacus uses to access his equipment and such. I didn't even use a tutorial this time.

    The semi-dome is not self lit but fully back lit and dispersing the light rays like a true translucent glass should.



    I added this frosty material to the front ovals. Unfortunately, that sports candy dispenser light added even more time to the mental ray rendering. I'm now clocking in at 17 mins just for the below image.

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  • boredjedi
    replied
    Re: Airship and more

    Sportscandy dispenser installed just need the glass modifier and lights



    Glass added

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  • boredjedi
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    Re: Airship and more

    Originally posted by lost4ever
    This continues to amaze me. I wish I had one iota of your skill.

    Thanks :)

    Mere dogged determination and finding the right tutorials on the kabillion options 3ds max has and lots of meshing around.

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  • lost4ever
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    Re: Airship and more

    This continues to amaze me. I wish I had one iota of your skill.

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  • boredjedi
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    Re: Airship and more

    Well that's as far as I've gotten so far since last night. Hopefully will finish those areas up tonight when I get back from work.




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  • boredjedi
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    Re: Airship and more

    Sportabar now with 10% more light. I'll probably get the rest of the port holes finished up this evening.







    Time for some outside eye candy. Insane!



    I positioned the external light so it lines up roughly with that of the sun

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  • boredjedi
    replied
    Re: Airship and more

    Molding lights put in. Looking pretty snazy now even if I do say so myself. I'm actually dreading finishing the insides. then it's more tweaking, doing the drop ship and the dreaded texturing and outer hull detailing (shudders!)



    I gave the molding and back wall a white texture just to see how it looks.

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  • boredjedi
    replied
    Re: Airship and more

    I also smoothed some stuff out on the molding and blended it more into the hull's wall at certain parts. I also made a flat light panel and tossed it up on to the ceiling.




    I think that looks much better. I upped the lumens from 1400 to 1500 of the ceiling light.




    Just decided to render from the back end to see how things look.




    I also reduced the front glass reflection from 20% to 14% looks much better too. The reflection at 20% was a bit overbearing.

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