Since 2 years ago I started Drawing LazyTown houses, and this month I draw the LazyTown Bank
Note: If the color is out is because I cut the Bank very well :) do you want more pictures?
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Thanks :) Rome was built faster though at the rate I'm going lulz
Originally posted by sportafake
Since 2 years ago I started Drawing LazyTown houses, and this month I draw the LazyTown Bank
Note: If the color is out is because I cut the Bank very well :) do you want more pictures?
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Hey, cool stuff. I was thinking about doing something like this myself but now I don't have to :p
Thanks :) Let me tell you though it is a lot of work. Not as easy as it looks. Maddening at times but it is fun and I love doing.
Finally got cracking on getting my butt into gear about texturing. Texturing has been my Achilles' heel for far too long.
Past couple of days I've been soaking up whatever online tutorials I could dig up and (none of which really explain 100%
full details. Probably do that to keep the paid instructors in business) so I've also needed to experiment a lot of what does what.
My first render using displacement mapping and properly aligned diffuse texture using actual curb stone images from one of the lazytown episodes.
Still need to make adjustments to the texture placement, as you can see how the top of the curb stone came out, but it didn't come out half bad. It's very tedious work more so than the modeling. I now understand why
quite a few people who do 3d work don't like texturing.
As you can see in this next image (unrendered), I have to break up the texture mapping for the entire curb mesh (model). On each segment I have to manually adjust each vertex (or group). As I said tedious.
We need better and a massive storage capability.
We could probably already do that except for the above mentioned issue.
Also as long as there's no off on button :)
however you did that it looks perfect ...is Stephanie supposed to get animated?
I could do that yeah but right now it's just a single static image on a plane mesh.
Mind you it takes about 5 minutes or so just to do 1 frame render with the amount of detail I have in this.
So if I dump a 10 frame animated steph, it'll take 50 minutes or so just for that to render out with the computer
working full load doing it.
Originally posted by ParvizHalimov
I like that!
Wait until you see when it's textured up more. You're going to like it even more :)
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